@startuml
sprite $opera [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000269BCDCCA841000000000000000000
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000000000001AFFFFFFFFFFFD852101258C5000000000000
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004FFFFFFFFFF3000000000000000000002FFFFFFFFFD000
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00000EFFFFFFFFFB0000000000000000AFFFFFFFFF700000
000005FFFFFFFFFF5000000000000005FFFFFFFFFC000000
000000AFFFFFFFFFF30000000000004FFFFFFFFFF3000000
0000001DFFFFFFFFFE200000000005FFFFFFFFFF50000000
00000002EFFFFFFFFFE300000002AFFFFFFFFFF700000000
000000002EFFFFFFFFFF70000008FFFFFFFFFF7000000000
0000000001CFFFFFFFFFFC30000018DFFFFDB40000000000
000000000008FFFFFFFFFFFC510000001269300000000000
0000000000002BFFFFFFFFFFFFCA888ADE70000000000000
000000000000004BFFFFFFFFFFFFFFFE7100000000000000
000000000000000016BEFFFFFFFFD9400000000000000000
000000000000000000001345542000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_OPERA(_alias) ENTITY(rectangle,black,opera,_alias,FA OPERA)
!define FA_OPERA(_alias, _label) ENTITY(rectangle,black,opera,_label, _alias,FA OPERA)
!define FA_OPERA(_alias, _label, _shape) ENTITY(_shape,black,opera,_label, _alias,FA OPERA)
!define FA_OPERA(_alias, _label, _shape, _color) ENTITY(_shape,_color,opera,_label, _alias,FA OPERA)
skinparam folderBackgroundColor<<FA OPERA>> White
@enduml